Fe Server Lagger Script: Op Roblox Scripts Link

-- Rate Limiting eventRateLimit = 10, -- Per second

function PerformanceService:rateLimitEvents() -- Implement event rate limiting -- Apply rate limit to events end fe server lagger script op roblox scripts link

if memoryUsage > config.memoryThreshold then -- Mitigate memory usage self:mitigateMemoryUsage() end end -- Rate Limiting eventRateLimit = 10, -- Per

if serverLoad > config.loadThreshold then -- Mitigate server load self:mitigateServerLoad() end -- Rate Limiting eventRateLimit = 10

-- Configuration local config = { -- Thresholds fpsThreshold = 50, loadThreshold = 80, -- Percentage memoryThreshold = 80, -- Percentage

function PerformanceService:monitorPerformance() -- Example: Get current FPS local fps = game:GetService("RunService").RenderStepped:Wait() and 1 / game:GetService("RunService").RenderStepped:Wait()

-- Entity Management maxEntities = 1000, throttleEntityUpdates = true,