def shoot(self): # Lógica para disparar pass
class Assesino(Player): def __init__(self): super().__init__(ROLE_ASSESINO)
import pygame import random
"Duelo de Asesinos vs Sheriff"
def heal(self): self.health += 10
def move(self, dx, dy): self.position[0] += dx self.position[1] += dy
def shoot(self): # Lógica para disparar pass
class Assesino(Player): def __init__(self): super().__init__(ROLE_ASSESINO) nuevo script de duelos de asesinos vs sheriff new
import pygame import random
"Duelo de Asesinos vs Sheriff"
def heal(self): self.health += 10
def move(self, dx, dy): self.position[0] += dx self.position[1] += dy def shoot(self): # Lógica para disparar pass class