Only Games Github Apr 2026
Here is the code
void Update() { float moveX = Input.GetAxis("Horizontal"); float moveZ = Input.GetAxis("Vertical"); only games github
public class PlayerController : MonoBehaviour { public float speed = 5.0f; public float jumpForce = 10.0f; Here is the code void Update() { float moveX = Input
Epic Quest
private Rigidbody rb;
rb.AddForce(movement * speed);

